Skip to main content
EnglandPhysical EducationSyllabus dot point

How does a performer move through the stages of learning and process information to act?

Fitts and Posner's three stages of learning, the shape of learning curves and the plateau, and the information-processing model from input to output including reaction, response and movement time.

A focused answer to OCR A-Level PE on the stages of learning and information processing: Fitts and Posner's cognitive, associative and autonomous stages, the shapes of learning curves and the performance plateau, the information-processing model (input, decision making, output, feedback), and reaction, movement and response time including Hick's law.

Generated by Claude Opus 4.811 min answer

Reviewed by: AI editorial process; not yet individually human-reviewed

Have a quick question? Jump to the Q&A page

Jump to a section
  1. What this dot point is asking
  2. Fitts and Posner's stages of learning
  3. Learning curves and the plateau
  4. The information-processing model
  5. Reaction, movement and response time

What this dot point is asking

OCR wants you to describe Fitts and Posner's three stages of learning, interpret learning curves and the plateau, explain the information-processing model from input to output, and define reaction, movement and response time, including Hick's law.

Fitts and Posner's stages of learning

Learning curves and the plateau

The information-processing model

Reaction, movement and response time

Exam-style practice questions

Practice questions written in the style of OCR exam questions on this dot point, with worked answer explainers. The year tag is the paper they imitate, not the source.

OCR 20194 marksDescribe the characteristics of a performer in the cognitive stage of learning and explain how a coach should support them.
Show worked answer →

A Component 02 Section A application question. Marks for the characteristics and the coaching support.

Award marks for: in the cognitive (first) stage the performer is forming a mental picture of the skill, makes many errors, is inconsistent, and relies heavily on conscious thought and external feedback; movements are jerky and uncoordinated. The coach should keep instructions simple and clear, demonstrate the whole skill (a clear visual model), use plenty of positive extrinsic feedback and manual or verbal guidance, break the skill into manageable parts if it is complex, and allow trial and error to build the basic motor programme.

Markers reward the error-filled, conscious nature of the cognitive stage and coaching that uses demonstration, simple instruction and positive feedback.

OCR 20226 marksUsing the information-processing model, explain what happens between a goalkeeper seeing a penalty taker's run-up and saving the shot, and explain how Hick's law relates to their reaction time.
Show worked answer →

A Component 02 Section A extended-response question. Markers reward the stages of the model and the correct statement of Hick's law.

Award marks for: input arrives through the senses (the keeper sees the run-up, the planted foot, the body shape). Selective attention filters the relevant cues from the irrelevant. The information passes to decision making, where it is compared with experiences in the long-term memory to select a response (dive left). The output is the motor programme sent to the muscles to execute the dive. Feedback (intrinsic from the body, extrinsic from the result) informs the next action. Hick's law states that reaction time increases as the number of possible responses (choices) increases, and the relationship is roughly linear; so a penalty taker who could go to many locations lengthens the keeper's reaction time, which is why disguise and a late decision by the taker are effective.

A top answer sequences input, selective attention, decision making, output and feedback, and states Hick's law as reaction time rising with the number of choices.

Related dot points

Sources & how we know this