How do you describe straight-line motion, and how do calculus and the constant-acceleration equations connect displacement, velocity and acceleration?
Work with rectilinear motion: relate displacement, velocity and acceleration by differentiation and integration, use the equations of motion for constant acceleration, and interpret motion-time graphs.
A focused answer to the SQA Advanced Higher Mathematics of Mechanics content on rectilinear motion, linking displacement, velocity and acceleration through differentiation and integration, applying the constant-acceleration equations, and reading velocity-time and displacement-time graphs.
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What this dot point is asking
Mechanics begins with kinematics: describing how something moves without yet asking why. For motion along a straight line the SQA wants you to move fluently between displacement, velocity and acceleration, both with calculus (when acceleration varies) and with the constant-acceleration equations (when it does not), and to read the same information off a motion-time graph.
Displacement, velocity and acceleration by calculus
The three quantities form a chain linked by differentiation in one direction and integration in the other. Displacement is a signed position relative to a fixed origin; velocity is its rate of change; acceleration is the rate of change of velocity.
This is the route to take whenever acceleration is not constant, for example when is given as a function of . Each integration introduces an arbitrary constant that you fix using a known value (an initial velocity or position).
The equations of motion for constant acceleration
When acceleration is constant, integrating gives the familiar suvat equations. Each uses four of the five quantities , so you choose the one that contains the three you know and the one you want.
These are not separate facts to memorise blindly: every one follows from being constant. The third, , is the time-free equation and is usually the fastest when time is neither given nor wanted.
Motion-time graphs
A graph carries the same information as the calculus. On a displacement-time graph the gradient at a point is the velocity. On a velocity-time graph the gradient is the acceleration and, crucially, the area between the graph and the time axis is the displacement.
Because area under a velocity-time graph is , finding distance from a graph and finding it by integration are the same calculation. For a graph made of straight segments you can use areas of triangles and trapezia instead of integrating.
Try this
Q1. A particle moves with m s. Find its acceleration at s. [2 marks]
- Cue. , so at , m s.
Q2. A stone is thrown so that it travels m while accelerating uniformly from rest in s. Find the acceleration. [2 marks]
- Cue. with : , so m s.
Exam-style practice questions
Practice questions written in the style of SQA exam questions on this dot point, with worked answer explainers. The year tag is the paper they imitate, not the source.
AH style: calculus kinematics5 marksA particle moves in a straight line so that its velocity is m s at time seconds. Find the times when the particle is instantaneously at rest, and the total distance travelled in the first 3 seconds.Show worked answer →
At rest when : , so , giving and s (1 mark).
Displacement is (taking at ) (1 mark). The velocity changes sign at , so distance must be found piecewise.
From to : m. From to : m, so m travelled back (2 marks).
Total distance m (1 mark). Markers reward integrating for , splitting at the turning point, and adding the magnitudes rather than the signed displacements.
AH style: constant acceleration4 marksA car accelerates uniformly from m s to m s while travelling m. Find its acceleration and the time taken.Show worked answer →
Use with , , : , so m s (2 marks).
Then gives , so s (2 marks). Markers reward choosing the equation that avoids the unknown time first, then a second equation for ; the alternative giving also earns full marks.
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