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How do you handle motion with variable acceleration and the flight of a projectile?

Kinematics with variable acceleration using calculus, motion in two dimensions with vectors, and projectile motion treating the horizontal and vertical components separately.

A CCEA A2 Further Maths Mechanics answer on kinematics with variable acceleration using differentiation and integration, motion in two dimensions with position, velocity and acceleration vectors, and projectile motion analysed by resolving into horizontal and vertical components.

Generated by Claude Opus 4.813 min answer

Reviewed by: AI editorial process; not yet individually human-reviewed

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  1. What this dot point is asking
  2. The answer
  3. Examples in context
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What this dot point is asking

CCEA wants you to handle variable acceleration using calculus (differentiating displacement to velocity to acceleration, and integrating the other way), work with motion in two dimensions using vectors, and analyse projectile motion by treating the horizontal and vertical components independently.

The answer

Variable acceleration by calculus

Finding key features of the motion

Motion in two dimensions with vectors

Projectile motion

Examples in context

Example 1. A long jumper's trajectory. The athlete's centre of mass follows a projectile path, so the optimum take-off angle balances horizontal speed against airtime. The range formula U2sin2θg\frac{U^2\sin 2\theta}{g} shows why a take-off near 4545^\circ (adjusted for the high launch point) maximises distance.

Example 2. A rocket with changing thrust. While fuel burns, a rocket's acceleration changes with time, so engineers integrate the time-dependent acceleration to get velocity and then position. This is the variable-acceleration calculus model rather than suvat.

Try this

Q1. A particle has displacement s=2t3s = 2t^3. Find its velocity at t=1t = 1. [2 marks]

  • Cue. v=dsdt=6t2=6m s1v = \frac{ds}{dt} = 6t^2 = 6\,\text{m s}^{-1}.

Q2. A projectile is launched at 30m s130\,\text{m s}^{-1} horizontally. What is its horizontal velocity after 2s2\,\text{s}? [1 mark]

  • Cue. Still 30m s130\,\text{m s}^{-1} (horizontal velocity is constant).

Q3. For variable acceleration, how do you find displacement from velocity? [1 mark]

  • Cue. Integrate the velocity with respect to time.

Exam-style practice questions

Practice questions written in the style of CCEA exam questions on this dot point, with worked answer explainers. The year tag is the paper they imitate, not the source.

CCEA A2 20217 marksA particle moves in a straight line so that its displacement is s=t36t2+9ts = t^3 - 6t^2 + 9t metres at time tt seconds. Find the times when the particle is momentarily at rest, and its acceleration at each of those times.
Show worked answer →

The velocity is the derivative of displacement: v=dsdt=3t212t+9v = \dfrac{ds}{dt} = 3t^2 - 12t + 9.

At rest, v=0v = 0: 3t212t+9=03t^2 - 12t + 9 = 0, so t24t+3=0t^2 - 4t + 3 = 0, giving (t1)(t3)=0(t - 1)(t - 3) = 0, hence t=1st = 1\,\text{s} or t=3st = 3\,\text{s}.

The acceleration is the derivative of velocity: a=dvdt=6t12a = \dfrac{dv}{dt} = 6t - 12.

At t=1t = 1: a=6(1)12=6m s2a = 6(1) - 12 = -6\,\text{m s}^{-2}. At t=3t = 3: a=6(3)12=6m s2a = 6(3) - 12 = 6\,\text{m s}^{-2}.

Markers reward differentiating to get velocity and acceleration, solving the velocity equation, and the two acceleration values.

CCEA A2 20198 marksA ball is projected from ground level with speed 25m s125\,\text{m s}^{-1} at 4040^\circ above the horizontal. Taking g=9.8m s2g = 9.8\,\text{m s}^{-2}, find the time of flight and the horizontal range.
Show worked answer →

Resolve the initial velocity: horizontal ux=25cos40=19.15m s1u_x = 25\cos 40^\circ = 19.15\,\text{m s}^{-1}, vertical uy=25sin40=16.07m s1u_y = 25\sin 40^\circ = 16.07\,\text{m s}^{-1}.

Vertically (up positive, a=9.8a = -9.8), the ball returns to the ground when its vertical displacement is zero. Using s=uyt12gt2=0s = u_y t - \frac{1}{2}gt^2 = 0:

0=16.07t4.9t2=t(16.074.9t),0 = 16.07t - 4.9t^2 = t(16.07 - 4.9t), so t=0t = 0 or t=16.074.9=3.28s.t = \dfrac{16.07}{4.9} = 3.28\,\text{s}.

The time of flight is 3.28s3.28\,\text{s}. The horizontal range is ux×t=19.15×3.28=62.8mu_x \times t = 19.15 \times 3.28 = 62.8\,\text{m}.

Markers reward resolving into components, the time of flight from the vertical motion, and the range from the horizontal motion.

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