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England · OCRQ&A
Design and TechnologyQ&A by dot point
A short Q&A bank for every England Design and Technology syllabus dot point. Each question and answer is drawn directly from our worked dot-point page, so you can scan key concepts before opening the long-form answer.
2. Design thinking and communication
- Communicating design ideas through freehand sketching and annotation: using quick 2D and 3D sketches, notes and labels to generate, develop and explain ideas during the design process.2Q&A pairs
- Computer-aided design (CAD): using software to model, refine, test and present designs, the advantages and disadvantages of CAD, and how it links to computer-aided manufacture (CAM).2Q&A pairs
- Iterative design as a repeating cycle of explore, create and evaluate: how it differs from linear design, why testing and feedback drive refinement, and how it underpins the J310 design challenge.3Q&A pairs
- Modelling and prototyping: using sketch models, physical prototypes and mathematical modelling to test, develop and communicate ideas, and the role of prototypes in the iterative process.2Q&A pairs
- Formal drawing techniques: isometric and perspective pictorial drawing, exploded and assembly diagrams, and working (orthographic) drawings with dimensions and scale, used to communicate a design accurately for manufacture.2Q&A pairs
1. Identifying requirements and learning from others
- Analysing existing products through product analysis and disassembly: examining materials, components, manufacture, function, ergonomics, aesthetics, cost and environmental impact to learn from them and inform new designs.2Q&A pairs
- Anthropometrics and ergonomics: using body measurement data and percentiles to design products that fit the user, and designing for comfort, efficiency, safety and ease of use, including inclusive design.3Q&A pairs
- Identifying requirements by analysing a context: the primary user and wider stakeholders, the situation a product is used in, the social, cultural, moral and economic factors that create opportunities and constraints, and how this leads to a design brief.2Q&A pairs
- Writing a design specification: deriving measurable, justified design criteria from the brief and research, the difference between a design brief and a specification, and using the specification to evaluate ideas and the final prototype.3Q&A pairs
- Learning from the work of past and present designers and companies: how their materials, methods, branding, style and ethos influence design, and how studying them informs new work without copying.2Q&A pairs
- The implications of wider issues for design: social, moral, ethical and environmental impacts, the 6 Rs of sustainability, life-cycle thinking, and how designers reduce a product's footprint.3Q&A pairs
5. Manufacturing processes and techniques
- Deforming and reforming processes: shaping by deforming material (line bending, vacuum forming, press forming, laminating) and by reforming it from a liquid or molten state (casting, injection moulding, blow moulding), and matching the process to the material and quantity.2Q&A pairs
- Scales of production: one-off (bespoke), batch, mass and continuous production, the features and trade-offs of each, and how the scale influences process choice, cost and the use of CAM.2Q&A pairs
- Wastage and addition processes: shaping by removing material (sawing, drilling, turning, milling, laser cutting) and by joining material together (adhesives, mechanical fixings, welding, soldering), and choosing the right process for a material.2Q&A pairs
- Quality control and accuracy: tolerances and how to read them, quality control checks during production, and using jigs, templates, patterns and CAM to ensure accuracy and consistency in batch and mass production.3Q&A pairs
- Surface treatments and finishes: why materials are finished (protection, appearance, function), and the finishes that suit each material category, including paint and varnish for timber, painting and plating for metals, and self-finishing for polymers.2Q&A pairs
3. Material considerations
- Electronic components: resistors, capacitors, diodes and LEDs, transistors and integrated circuits, what each does, and how components are combined to make working circuits in products.2Q&A pairs
- Metals: ferrous metals, non-ferrous metals and alloys, the difference between them, their physical and working properties, common examples, and typical uses.2Q&A pairs
- Papers and boards: the common types (cartridge, layout, tracing, grid, bleed-proof papers; corrugated card, mounting board, foam board, duplex and solid white board), their physical and working properties, weight measured in gsm, and typical uses.2Q&A pairs
- Polymers: thermoforming (thermoplastic) and thermosetting polymers, the difference between them, their physical and working properties, common examples, and typical uses.2Q&A pairs
- Selecting and costing materials: the factors that influence material choice (function, properties, aesthetics, cost, availability and sustainability), stock forms and stock sizes, and calculating material cost from stock forms and quantities.2Q&A pairs
- Textiles: natural, synthetic and blended fibres, the difference between them, woven, knitted and non-woven fabric construction, their physical and working properties, common examples and typical uses.2Q&A pairs
- Timbers: natural hardwoods and softwoods and manufactured (manmade) boards, their physical and working properties, the difference between hardwood and softwood, common examples, and typical uses.2Q&A pairs
4. Technical understanding
- Electronic systems: the input, process and output model, sensors as inputs, processing with transistors and microcontrollers (including programmable control), and outputs such as LEDs, buzzers and motors.2Q&A pairs
- Forces and stresses: tension, compression, bending, torsion and shear, how materials and structures are affected by them, and how they can be reinforced and stiffened using lamination, ribs, folding and triangulation.2Q&A pairs
- Mechanisms and motion: the four types of motion (linear, rotary, reciprocating and oscillating), levers and the classes of lever, mechanical advantage, and linkages that change the direction or type of motion.2Q&A pairs
- Rotary motion systems: gears and gear trains, gear ratios and how they change speed and torque, pulley and belt systems, and cams and followers that convert rotary motion into reciprocating or oscillating motion.2Q&A pairs
- New and emerging technologies: CAD/CAM and digital manufacture (3D printing, laser cutting, CNC), automation and robotics, smart and modern materials, and the impact of new technologies on industry, society and the environment.2Q&A pairs
6. The iterative design challenge (NEA)
- Creating in the NEA: generating and developing ideas, modelling and testing them, planning the manufacture of the final prototype (a production plan with stages, tools and quality checks), and making it safely and accurately.3Q&A pairs
- Exploring in the NEA: investigating the contextual challenge, the user and wider stakeholders and existing products, gathering primary and secondary research, and writing a design brief and a measurable specification.2Q&A pairs
- Evaluating in the NEA: testing ideas and the prototype against the specification and with the user throughout, using feedback to drive iteration, and writing a final evaluation that judges fitness for purpose and suggests improvements.4Q&A pairs
- The structure of the J310 Iterative Design Challenge: the explore, create and evaluate cycle, the contextual challenge, the chronological portfolio and final prototype, and how the work is assessed against the OCR criteria.2Q&A pairs