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How does a designer calculate material quantities, waste and the cost of making a product?

Costing and quantities: calculating material quantities and waste, percentage and percentage change, nesting and yield, material and labour cost, profit and selling price, and break-even, with units carried through the working.

A focused answer to Eduqas A-Level Product Design on costing and quantities: calculating material quantities and percentage waste, nesting and yield, material and labour cost, profit, selling price and break-even, with worked calculations and units carried through.

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  1. What this dot point is asking
  2. Quantities, yield and nesting
  3. Percentage and percentage waste
  4. Material cost, labour, profit and selling price
  5. Break-even

What this dot point is asking

Eduqas wants you to calculate material quantities and waste, use percentages and percentage change, work out material and labour cost, profit, selling price and break-even, and carry units through the working. Costing is the commercial maths of the paper: a calculator is allowed, working and units carry marks, and at least one calculation is usually a full worked problem, so accuracy and method matter.

Quantities, yield and nesting

Percentage and percentage waste

Material cost, labour, profit and selling price

Break-even

The break-even point is the level of sales at which total income equals total cost, so the product starts to make a profit beyond it. Costs split into fixed costs (which do not change with output, such as tooling, premises and machinery) and variable costs (which rise with each unit, mainly material and labour). The break-even quantity is the fixed costs divided by the contribution per unit, where the contribution is the selling price minus the variable cost per unit: break-even=fixed costsselling pricevariable cost per unit\text{break-even} = \frac{\text{fixed costs}}{\text{selling price} - \text{variable cost per unit}}. Break-even links to scale of production, because high tooling (a large fixed cost) needs a high break-even volume to be worthwhile, which is why expensive processes such as injection moulding only pay off at high volume. A strong answer can compute a break-even and interpret it.

Exam-style practice questions

Practice questions written in the style of WJEC Eduqas exam questions on this dot point, with worked answer explainers. The year tag is the paper they imitate, not the source.

Eduqas 20204 marksA sheet of material costs £18 and yields 24 finished parts. The labour to make each part is £1.50. Calculate the total cost to make one part, and the material cost as a percentage of that total.
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A Component 1 costing calculation. Marks for the material cost per part, the total, and the percentage.

Material cost per part is the sheet cost divided by the yield: 1824=£0.75\frac{18}{24} = £0.75. Total cost per part is material plus labour: 0.75+1.50=£2.250.75 + 1.50 = £2.25. The material cost as a percentage of the total is 0.752.25×100=33.3%\frac{0.75}{2.25} \times 100 = 33.3\% (to one decimal place).

Award marks for £0.75£0.75 material, £2.25£2.25 total, and 33.3%33.3\%. A common dropped mark is dividing by the wrong number or forgetting to add labour. Always show the working and keep the pounds.

Eduqas 20226 marksA rectangular sheet measures 2400 mm by 1200 mm. Discs of diameter 200 mm are cut from it in a grid. Calculate how many discs fit, the percentage of material wasted, and suggest one way to reduce the waste.
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A Component 1 nesting and percentage-waste calculation. Marks for the number of discs, the waste percentage and the improvement.

In a simple grid, each disc needs a 200 mm by 200 mm cell. Along the length: 2400200=12\frac{2400}{200} = 12; along the width: 1200200=6\frac{1200}{200} = 6; so 12×6=7212 \times 6 = 72 discs. Sheet area =2400×1200=2880000= 2400 \times 1200 = 2\,880\,000 square mm. Area of one disc =πr2=π×1002=31416= \pi r^2 = \pi \times 100^2 = 31\,416 square mm; total disc area =72×31416=2261952= 72 \times 31\,416 = 2\,261\,952 square mm. Waste =28800002261952=618048= 2\,880\,000 - 2\,261\,952 = 618\,048 square mm, which as a percentage is 6180482880000×100=21.5%\frac{618\,048}{2\,880\,000} \times 100 = 21.5\%.

One way to reduce waste: nest the discs in a staggered (offset) pattern so rows interlock, fitting more discs per sheet. A top answer shows the count, the waste percentage and a sensible nesting improvement.

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