Edexcel A-Level Art and Design (9AD0): how the Personal Investigation, the Externally Set Assignment and the four assessment objectives fit together
A complete guide to Pearson Edexcel A-Level Art and Design, Art, Craft and Design (specification 9AD0). Explains the two components (Component 1 Personal Investigation with its related study, and Component 2 Externally Set Assignment), the four equally weighted assessment objectives, the disciplines you can work in, and how to build a portfolio that scores.
Pearson Edexcel A-Level Art and Design (specification 9AD0, the Art, Craft and Design title) is a portfolio qualification: there is no written exam paper of facts to recall. Instead you are assessed on the work you make and the thinking behind it, marked against four assessment objectives that reward the whole creative journey from first idea to resolved outcome. This page explains how the two components fit together, what the four objectives demand, and how this site is organised to build the skills and understanding you need.
The two components
Component 1: Personal Investigation (60%). A practical portfolio on a theme you choose, together with a related study (sometimes called the personal study), a piece of continuous prose of at least 1000 words (most candidates write 1000 to 3000) that investigates artists, movements or ideas connected to your practical work. It is worth 90 marks, internally set and marked, and moderated by Pearson.
Component 2: Externally Set Assignment (40%). Pearson releases a theme paper on or after 1 February. You research and develop a response over an unlimited preparatory period, then produce a final outcome in 15 hours of sustained focus under supervised, unaided conditions. It is worth 72 marks, internally marked and moderated by Pearson.
Both components are marked against the same four assessment objectives, so the skills transfer directly: Component 1 is where you learn to run an investigation, and Component 2 proves you can do it to a brief and a deadline.
The four assessment objectives
Each objective is worth 25%. They are not stages you complete and abandon; a strong project weaves all four together throughout.
- AO1 Develop. Develop ideas through sustained investigation informed by contextual and other sources, showing analytical and critical understanding.
- AO2 Experiment. Explore and select media, materials, techniques and processes, reviewing and refining ideas as the work develops.
- AO3 Record. Record ideas, observations and insights relevant to your intentions, reflecting critically, including through drawing.
- AO4 Present. Present a personal and meaningful response that realises your intentions and, where appropriate, makes connections between visual and other elements.
Knowing which objective a piece of work serves is half the battle: a media experiment is AO2, an annotated artist study is AO1 and AO3 together, and a final piece is AO4 built on all three.
What this site covers
This site is organised around the skills, knowledge and processes the qualification rewards, plus the two components:
- The four assessment objectives: what each one means and how examiners read it.
- The formal elements and visual language: line, tone, colour, shape, form, texture, pattern and composition.
- Drawing and recording skills: observational drawing, mark-making, sketchbook practice and recording from primary and secondary sources.
- Working across media and disciplines: fine art, graphic communication, textile design, three-dimensional design and photography.
- Contextual and critical studies: analysing artworks, the major art movements, named artists, and how to reference and annotate.
- The Personal Investigation and related study: running Component 1 and writing the 1000 to 3000 word study.
- The Externally Set Assignment: how Component 2 works and how to manage the timed period.
- Developing a personal style: turning research and experiment into a response that is recognisably your own.
How to approach an Art and Design A-level
Treat your sketchbook as the assessment: it is where AO1, AO2 and AO3 live. Record constantly from first-hand observation, experiment widely with media before you commit, research artists in a way that genuinely changes your work, and annotate so a marker can follow your thinking. Build the writing skill for the related study alongside the practical work rather than leaving it to the end, and rehearse working to a deadline before the Externally Set Assignment.
Visual Arts guides
In-depth written guides with paired practice quizzes.
- Edexcel A-Level Art and Design: drawing and recording skills, a complete overview
A complete overview of drawing and recording skills in Edexcel A-Level Art and Design (9AD0). Explains observational drawing, keeping a working sketchbook, perspective and proportion, and recording from primary and secondary sources, and how these build AO3 and underpin the whole portfolio.
14 min readRead β - Edexcel A-Level Art and Design: the formal elements and visual language, a complete overview
A complete overview of the formal elements and visual language in Edexcel A-Level Art and Design (9AD0). Explains line and mark-making, tone and form, colour theory, and composition (shape, texture, pattern, space and the principles of arrangement), and how they combine into a visual language you can read and use.
14 min readRead β - Edexcel A-Level Art and Design: the four assessment objectives, a complete overview
A complete overview of the four assessment objectives in Edexcel A-Level Art and Design (9AD0). Explains AO1 (develop), AO2 (experiment and refine), AO3 (record) and AO4 (present a personal response), each worth 25 per cent, how they are evidenced, and how they weave together across both components.
14 min readRead β
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