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← Design and Technology syllabus

EnglandDesign and Technology

3.1 Technical principles

12 dot points across 12 inquiry questions. Click any dot point for a focused answer with worked past exam questions where available.

What is the difference between a brief, a design specification and a manufacturing specification, and why does each one matter?

How do you make sure thousands of parts come out the same, fit together and can be repaired, without checking every one by hand?

How have CAD, CAM and digital systems changed the way products are designed, made and managed across a global supply chain?

How do designers power their products and turn one kind of motion or force into another inside a mechanism?

How do you make a material harder, tougher or more stable without changing the material itself?

How does a good idea become a product that sells, and how do you decide whether it is worth making at all?

Why does the way you make a product change completely as you go from one prototype to a million units?

How do you choose the right material for a product when properties, cost and processing all pull in different directions?

How can a material sense its environment and respond to it, and what new design possibilities does that open up?

How do real factories cut waste and cost while keeping quality, and what does that mean for the way a product is designed?

Why does the same material behave differently once it has been treated, coated or finished, and how do you test for that change?

Why is a finish almost never just about looks, and how do you pick the right one for the material and the job?