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EnglandDesign and Technology

3.2 Designing and making principles

7 dot points across 7 inquiry questions. Click any dot point for a focused answer with worked past exam questions where available.

Why do good designers keep looping back to redesign rather than working in a single straight line from brief to product?

How have design movements and styles, from Arts and Crafts to Bauhaus and Memphis, shaped the products we use today?

How do you plan a complex project so it finishes on time, and how does the number you are making change the whole approach?

Why do designers build rough models and test prototypes long before committing to expensive production tooling?

How do society, technology and fashion reshape what designers make, and how do you analyse a product critically rather than just describe it?

What can we learn from the work of major designers and companies about how a strong design identity is built and sustained?

How do you design a product that genuinely works for the widest possible range of real people, including those often left out?